BeforeStuff[]
Everything will be in form of spoiler boxes with comments inside
FYI: this is still not completed yet
Grind
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- Tutorial gives 16 levels and usually only takes up to 35mins
- Grind is very low from 1-30, making very possible to reach that level in one day
- With the Chronicles expansion, only 77 EXP letters are required to go from lv1-30
- Leveling begins to slow down at lv30
- Grinding really starts at lv35, however getting beyond lv35 doesn't have too much of meaning besides an extra defense bonus upon class changing
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Beginner Concepts[]
Macro
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- These is extremely important in the game. See the Macro for detailed information
- Normally the" Enemy <tsm> @<pos>!" is the one most frequently used
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Summons
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- See the summon page for more information;tldr
- Knights: Hunt for enemy chimeras and other summons; do not attack enemy infantry since damage is low
- Giants: Attack Obelisks while allies are distracting enemies, used to push lines weak attack power overall
- Wraiths: Used to supress lines with the help of allies, generally weak by itself, wraiths with allies and knights can change the tide of war easily
- Dragons:Difficult to summon, if you want more information on dragons see the summons page or Kronk's guide on dragons
- Chimera:(See summon page on how to summon):Deals to keep equal to about 1/3 of total Keep health
- Chariots:Used to transport players around map, in allied territory the chariot is the fastest summon
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War Flow
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Can't explain it too well without going extremely details there are a couple of guides that you can look at
- Netzavare Beginner Guide
- How to Lead and How to Bleed
- Pancrea's Long 39 Page Art of War
The last two are great guides but are a little too long
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Buildings
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- See the buildings page for information on the exact information on each individual
- Towards buildings see the capture page or use Namath's Building Bible as a template towards building until you can get the basic points of building
- Buildings can be built on rocks
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Terminology
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- See the terminology simplified for more information
- There is enough information on that page enough for a beginner at most
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Chat
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- Six basic chats exist in game; use Right Ctrl to change chat modes
- RNG: Talk to every on in area around you
- PARTY: Talk to every one in party
- Corp: Talk to everyone in your corp
- Army: Talk to everyone in the army (most used in war)
- Allied Nation:Talk to nearby allies
- Tell: Whisper to the person
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Skills
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- Crumble Storm:Has a certain point where it will only flinch players rather than knockback
- Poison Blow:Poisoned players are unaffected by poison blow
- Hitting the "C" sit button can cancel PW recovery frame
- Knockback:If knockbacked near a building, you will stand up shortly and then fall to normal ground
- Use C+jump to time into cliff areas
- Blaze Shot: Parabolic range can pass though buildings
- Root and Stun status effects have a cooldown time of 15s before they can be effected again
- Slow has no cooldown and can be "refreshed"
- Thunderbolt skill's knockback can be controlled
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Intermediate Concepts[]
Terminology
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- Just see the actual terminology page, there is generally a lot of useless terms on that page but are good for general knowledge
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Cliff Climbing
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- See the Climb page for jump videos on each one
- Useful towards reaching high places or running away
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Hide Search
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- Technique of looking for hidden enemy scouts
- While hidden scouts make muffled footstep, voices can be heard while they sidestep, make rippling effects while in water
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Military Drill
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- A reward system for helping out beginners;points reset every week
- rewards are rewarded at the end of each war by trading or partying with a beginner (those with beginner shields)
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Advanced Concepts[]
Offensive/Defensive Building
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- Offensive building: Building without a concern for enemy giants attacking
- Defensive building: Building to maximaze both building safety and expansion
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