6/3/13[]
Warrior
-Crumble Storm
- Decrease range from behind
-Shield Bash
- Increase PC score bonus for stun effect
Scout
-Blaze Shot
- Knocked down enemies can only be hit once
Acid Shot
- Increase PW cost
- Cannot be refresh
Tri-Venom
- Lower Score PC bonus
Sorcerer
-Hellfire
- Decrease range from behind
-Fire
- Decrease score bonus
-Radiant Shield
- Skill will be only active while using a familiar;using a staff will cancel the effect
- Lower casting time
- Lower flinching duration
Fencer and Cestus will have more updates later.
Fencer
-Strike Down
- Increase counter time
Cestus
-Gather/Geyser Smash/Hornet Sting
- Lower charging time
-Wolf/Alps/Beynes/Falcon Style
- Lower casting time
2/4/13[]
- Sonic Boom
- Attack power lowered Lv1:90 Lv2:95 Lv:100 before -> Lv1:65 Lv2:75 Lv3:85
- Force Impact
- Attack power decreased Lv1:90 Lv2:100 Lv3:110 before-> Lv1:70 Lv2:80 Lv3:90
- Reinforce Guard
- Lower attack penalty from use -25 atk -> -15 atk
- Blaze Shot-Lower flinch time
- Spider Web- Remove piercing effect
- Poison Shot- Remove piercing effect
- Increased Range
- Arrow Rain-Reduce casting time
- Ice Javelin-lower attack, increased root pc bonus
- Lv1: 150 Lv2:160 Lv3: 170 -> Lv1:100 Lv2:110 Lv3:120
- Ice Bolt- Lower attack power
- Lv1 :100 Lv2:120 Lv3:140 -> Lv1:60 Lv2:80 Lv3:100
11/19/12[]
- Lightning: Attack slightly lowered 160-> 140
- Crumble Storm:Attack lowed significantly 170 -> 120
- Fire:PW decreased; Delay time decreased 18PW -> 15PW
10/15/12 Update 7[]
- Blaze Shot:Range lv1 and 2 lowered
- Power Shot: PW34 ->PW32
- Thunderbolt: Fall down time lowered
7/9/12 Update 6[]
Behemoth Tail
- Lower Range
Void Darkness
- Lower Blind duration time
Ice Bolt
- Lower slow time
Blizzard Caress
- Increase Root PC damage bonus
2/15/12[]
Oil Shot
- PC bonus lowered
6/27/11[]
Oil Shot
- PC bonus will not stack against an enemy that is still "oiled"
- Lowered Oil Shot Attack Power
- Oil Shot will not break root
- Oil Shot will have no flinch
- Oil Shot will not send downdriven foes flying
Arrow Rain
- Increase damage towards sorcerers
- Decrease damage towards non-sorcerers
Gravity Field
- Increased casting speed
- Stacks with slows from other skills
10/26/10[]
Sword Rampage
- Slow down damage occurence
- 2nd hit adjusted to be avoided
Gravity Field
- Does not break root
- Increases skill range
Blizzard Caress
- Lower attack power for each level
Downdrive
- Special skill effect for downdriven enemies
Keep
- Increase Keep DoT
9/27/10 Update 4[]
Warrior[]
Force Impact
- Lower range
Shield Bash
- increased stun time
Strike Smash
- Disable targeting obelisk
Sword Rampage
- decrease range of level 2 and 3
Scout[]
Viper's bite
- increase delay
- change travel path
Arm break
- lower effect duration
Piercing Shot
- Reduce attack
- decreased knockdown bonus
Power Shot
- PW decreased
Spider Web
- attack speed increased slightly
White Blow
- Smokescreen is now an effect
Sorcerer[]
Hellfire
- Increased Dot bonus
- increased attack
Gravity Field
- reduce pw
- reduce AoE
Radiant Shield
- Increase in duration
- recast
Fencer[]
Negate Magic
- Increase casting time level 2 and 2
- increase duration
- reduced dispel time
- guard against ice D and fire C (level 3 only)
Cestus[]
Hornet Sting
- PW increased at charge level 0 (8->12)
Harm Activate
- PW reduced 40->28
- increased Building DoT 60*10 -> 80*10
Sacrifice
- reduced HP and Pw cost (50HP/10PW ->25HP/5PW)
Geyser Smash
- Increase PW cost 15->20
- remove additional pw cost at charge level 1
- increase damage against building
6/25/10 Update 3[]
Warrior[]
Attack Reinforce
- reduced attack again +20 ->+15
Scout[]
Hide
- reduced movement speed while hidden
Punishing Strike
- changed traveling path
Tri-Venom
- Piercing
6/22/09 Update 2[]
Warrior[]
Sword Rampage
- part of animation deleted
- decreased attack range
- adjust range per skill level
Shield Bash
- Stun time decreased 4s->3s
Guard Reinforce
- Increased resistance gained +40->+50
- increased attack loss -15-> -25
Blaze Slash
- Lower PW cost 15->12
Behemoth's Tail
- increased travel
- decreased range
Scout[]
Hide
- reduced slow effect level 3 = normal speed
- lower pw cost 50->32
- gained effect lower resistance 1/2/3 -10 -15 -20
Viper Bite
- changed to parabolic travel
- increase speed
Punishing Strike
- change travel path
- increase skill speed
Basic Dagger Attack
- increased speed slighty
Arrow Rain
- range circle decreased
- range decreased
Sorcerer[]
Hellfire
- Attack decreased 360/400/440 ->
- PW decreased 80->72
- DoT bonus decreased
- DoT decreased
- DoT number increased 3->4
Spark Flare
- Range decreased
- DoT bonus decreased
- Dot decreased
Fire Lance
- DoT bonus reduce
Judgment Ray
- Power reduced 100/110/120 -> 80/90/100
Thunderbolt
- Attack reduced 100/110/120 ->100/100/100
Blizzard Caress
- Root time reduced 10s->5s
- root cooldown reduced 30s->10s
- range decreased
- PW reduced 80->70
Ice Javelin
- Root time decreased 8s->4s
- Root Cooldown reduced 30s->10s
- attack reduced
Fencer[]
Removed lower damage against summons Finishing Thrust
- Effect "If enemy is guard broken increase damage"
- attack reduced
Strike Down
- PW increase 12->18
- attack decreased
- increased delay
Negate Magic
- Level 3 delay decreased
Downdrive
- Pw increase 20->32
Tumble
- decreased invincibility time
3/24/08 Update 1[]
- Change speed of linear attacks
- Sonic Boom, Force Impact, Fire,FireLance, Ice Bolt, Ice Javelin , Lightning spear changed
Warrior[]
Force Impact
- Slightly faster casting time
- Lower delay slightly
- Lower PW Cost slightly 32-> 26
Dragon's Tail
- Travel is increased greatly
- Range is lowered slightly
Scout[]
Power Break
- Piercing
- slightly increased range
- decreased delay slightly
- hit recovery time reduced slightly
Leg Break
- Piercing
- increased range slightly
- decreased delay slightly
Guard Break
- Increased attack 100->120
- Piercing
- Slightly increased range
- decreased delay slightly
- hit recovery time reduced slightly
Arm Break
- Piercing
- Increased range slightly
- decreased delay slightly
- hit recovery time reduced slightly
Void Darkness
- Range is reduced slightly
- delay is reduced slightly
- hit recovery time reduced slightly
Poison Shot
- Piercing
Spider Web
- Piercing
- Speed increase slightly
- Attack increase slightly 20->50
Blaze Shot
- Lower parabolic range slightly
- increase speed slightly
- increase casting delay
Arrow Rain
- Radius is reduced slightly
- range is increased slightly
- Faster casting
- speed increase
Sorcerer[]
Fire Lance
- Attack reduced slightly
- Speed increase
- Attack of level 2 and 3 decreased 200/220 -> 190/200
Spark Flare
- Radius is reduced slighty
- Speed increase
- casting time decrease
- hit recovery time decreased
Ice Javelin
- Slightly lower range
Cold Wave
- Range of level 2 and 3 decreased slightly
- Casting time increased
- Increased delay
- Increased PW cost slightly 34->44
Blizzard Caress
- PW Increase 70->80
- Range decreased slightly
- decreased spread time
- increased speed
- decreased root time ->10s
- decreased hit recovery
Lightning
- increased delay slightly
Lightning Spear
- Range is reduced slightly
Thunderbolt
- Attack is increased slightly 130->160
Judgement Ray
- Interval of attacks increased
- Range decreased
- PW cost lowered 82->80