Map Climb[]
Naming is based off the shapes of the map and is from the JP wiki. Some of the other jp wikis have the order different but this wiki follows the one at Fewiki.jp. Used Za instead of Greek letters
Total of 43 different map types
ClimbTip: Before you jump, use the C to stop any accidental movement. This will help prevent mistakes and will help increase your success rate.
Giant/Chimera Climbs and Hide Climbs will also be recorded for the maps that are applicable
TypeA | TypeB | TypeC | TypeD |
TypeE | TypeF | TypeG | TypeH |
TypeI | TypeJ | TypeK | TypeL |
TypeM | TypeN | TypeO | TypeP |
TypeQ | TypeR | TypeS | TypeT |
TypeU | TypeV | TypeW | TypeX |
TypeY | TypeZ | TypeZa | TypeZb |
TypeZc | TypeZd | TypeZe | TypeZf |
TypeZg | TypeZh | TypeZi | TypeZj |
TypeZk | TypeZl | TypeZm | TypeZn |
TypeZo | TypeZp | TypeZQ | Twilight |
Twilight Adv | Gate | Fort |
- TypeA (Valley)
- TypeB (V-Shape)
- TypeC (X Shape)
- TypeD (Z)
- TypeE (Spiral)
- TypeF (Headwater)
- TypeG (Wetlands)
- TypeH (Ricefield Terrace)
- TypeI (Center Island)
- TypeJ (Phi shaped)
- TypeK (Gourd)
- TypeL (Highway)
- TypeM (Meteor Crater)
- TypeN (Battlefield)
- TypeO (Altered Z)
- TypeP (Altered Center Island)
- TypeQ (Connected Crater/Altered Wetlands)
- TypeR (Altered Battlefield)
- TypeS (Altered X-Shaped)
- TypeT (Land of Origin)
- TypeU (Cross shaped)
- TypeV (Enclosed Cross)
- TypeW (Mountain)
- TypeX (E Shaped)
- TypeY (Mouth Shaped)
- TypeZ (Island Headwater)
- Type Za (Altered Spiral)
- Type Zb (No Spiral)
- Type Zc (Castle Ruins)
- Type Zd (Wastelands)
- Type Ze (Stepping stones)
- Type Zf (Snowfield)
- Type Zg (Forest)
- Type Zh (star shaped)
- Type Zi
- Type Zj (city)
- Type Zk (altered city)
- Type Zl (8 Shaped)
- Type Zm (dragon nest)
- Type Zn (Timer shaped)
- Type Zo (box)
- Type Zp (infinity)
- Type Zq (sandbox)
- Fort Map
Climb Twilight[]
Climb Etc[]
- Etc (Capital Jumps/Pointless)